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Rimworld Slave Management Tips

Rimworld Slave Management Tips

Starting my first slave colony, any tips? : r/RimWorld

The change occurs with a new need bar called suppression. Slaves that convert to the world's proper beliefs, mine, are rewarded with bionics and maybe even accepted into the colony. Aug 4, 2021 · slaves don't need sleep, they need to work. Aug 30, 2024 · slaves can be created by reducing the will of a prisoner to zero, or by attempting to enslave a prisoner while benefiting from a recruitment inspiration. Slavery has to make sense economically, to provide significant benefits.


Make slave collars and straps, and have the slaves wear them. Prisoners can either be recruited or broken and turned into slaves. Aug 4, 2021 · slaves don't need sleep, they need to work. I'm fond of the ones from simple slavery. Slave rebellions are similar to prison breaks. Aug 13, 2021 · there is of course much more to playing a successful slaver run than just setting slavery to acceptable. First, let's look at the pros and cons of slaves. Wearing both reduces suppression loss to 0, so your wardens don’t have to suppress them. Make sure they aren’t. You can reduce the chance to the point they take years to happen but they will happen no matter what. Recruiting them takes significantly longer than. Make a slave outfit preset, allow shirt, pants, slave harness and slave collar, nothing else. Have you considered better slave collars? Slaves that convert to the world's proper beliefs, mine, are rewarded with bionics and maybe even accepted into the colony. Slavery has to make sense economically, to provide significant benefits.


My base. Tips? : RimWorld

You generally want to. Slaves, once broken from prisons via a prison interaction to zero their will, act like colonists for work purposes. Some clothing reduces suppression, slave collars and harnesses increase it. Wearing both reduces suppression loss to 0, so your wardens don’t have to suppress them. Aug 30, 2024 · slaves can be created by reducing the will of a prisoner to zero, or by attempting to enslave a prisoner while benefiting from a recruitment inspiration. First, let's look at the pros and cons of slaves. Aug 13, 2021 · there is of course much more to playing a successful slaver run than just setting slavery to acceptable. Slaves that convert to the world's proper beliefs, mine, are rewarded with bionics and maybe even accepted into the colony.

Aug 4, 2021 · slaves don't need sleep, they need to work. Make slave collars and straps, and have the slaves wear them. Cryptosleep collars (freeze them in place), electric collars (zap them.


If you're going to try to raid me whilst my forces are away don't deep

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